Client
Done
(no new completions this cycle)
In Progress
Drones client infrastructure โ Factory, Prefab, Pool, Entity Components
Hip fire โ animation & gameplay logic
Game Server
Done
(no new completions this cycle)
In Progress
Drones infrastructure โ Service, Handler, Pool, Entity Components
Hip fire logic sync โ ensure consistent server-side handling
Sync hip fire animation โ align visuals with gameplay
Bug fix โ stamina & thirst currently can kill player unexpectedly
Next Focus
Finalize drones infrastructure across client & server.
Lock in hip fire logic & animation syncing.
Patch stamina/thirst bug to prevent accidental player deaths.