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  1. Home
  2. Project Backstage
  3. Dev Log: 29th September – 3rd October 2025

Dev Log: 29th September – 3rd October 2025

Scheduled Pinned Locked Moved Project Backstage
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  • undeadsteamU Offline
    undeadsteamU Offline
    undeadsteam
    wrote last edited by
    #1

    8ae8ead9-1e53-4c0f-be8b-3d9ff2f760f7-image.png
    Game Design

    Done:

    Compiled bugfixes list

    Edited item names

    Checked and configured localization for each module

    Added tasks to the backlog for game release

    Decomposed systems:

    Crafting

    Variable zombies

    Progression system

    Subscription mechanic

    Evaluated and decomposed backlog

    In Progress:

    Testing build

    Preparation for Game Design Document (GDD)

    Detailed planning for:

    Crafting

    Progression System

    Subscription Mechanic

    Development: Client

    Done:

    Fixed missing Equip Weapon sound when moving weapons between slots

    Added sounds for item usage

    Production Unity build flow established

    Drone weapon sync implemented

    Drone fly animations added

    Fixed drone buy/sell bugs

    Added drones in best deals

    Fixed bug when buying character with full inventory

    Synced drone animation states

    In Progress:

    Drone tooltip improvements (scaling, off-screen positioning, stats display)

    Drones localization

    Drone cooldown battle timer

    Drone operation battle timer

    Drone activation/deactivation animation

    Development: Game Server

    Done:

    Implemented drones behavior states (scanning, battle, attack)

    Drones shooting

    Synced drone animation states (not yet tested)

    Drone operational timer

    Drone weapon sync

    In Progress:

    Navmesh updates

    Build preparation

    Development: Backend

    Done:

    Implemented sell drones logic on Storage

    Set up AWS Gateway for new drone requests to profile API

    Fixed bug with drone-added notifications after purchase

    Created script to verify internal → public URL mapping from AWS Gateway

    Implemented migration logic for configurations between environments on Admin Panel

    Animation

    Done:

    Rig created in MotionBuilder

    Performed detailed retargeting tests with new Unity (UMotion Pro) animations

    Exported animations in .anim and .fbx formats for multiple characters

    Retargeting in MotionBuilder still not working correctly

    Decision: temporarily stop using MotionBuilder and explore other tools

    In Progress:

    Alternative solution being tested in Maya

    Rig setup stage underway for retargeting

    Animations will be tested after setup to verify viability

    Tech Art

    Done:

    Updated construction site zone

    Fixed invisible collisions on map

    Polished fallen airplanes zone

    Bugfixing and optimization pass

    In Progress:

    Mockup map extensions

    Asset review

    Screenshots preparation

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