Dev Log 8th of September - 12th of September 2025
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Game Design
Done:
Prepare icon character
In Progress:
Fix item names
Presentation text (60% complete)
Presentation video (30% complete)
Development: Client
Done:
Character rotation in the lobby
Stretchable weapon tooltip
Affixes on weapon tooltips
Refactor Characteristic widget (added influence of affixes on character parameters)
Update player icons
Minor visual bug fixes
Remove ping
Temporary drone prefab and sync drone position
Updated Undeads logo
Fixed FTUE breaking bug when releasing items into the wrong inventory sections
In Progress:
Tooltip clipping in 4K
Improve move operations speed in the lobby (moving items and weapons)
Low stamina tooltip
Shotgun long reloading
Minor visual bug fixes
Character Animator rework and polishing
Hip Fire feature
Development: Game Server
Done:
Drone creation
Initialization of drone behavior
In Progress:
Drone patrol behavior
Development: Backend
Done:
Fixed bug where drones donโt appear in game server
Toggle โFromShopโ for drone generation in Admin Panel for testing
Fixed ammo count default value bug after weapon purchase
Fixed Broker mass transit exception between microservices
Edgegap web client optimization with timeout configuration
In Progress:
Production environment preparation
Animation
Done:
Created new animations for drones: Rotation_Right, Drone_Activation, Character_Drone_Activation
In Progress:
Animation polishing after build review
Tech Art
Done:
Reviewed LOD system
Fixed disappearing objects in scenes
Fixed objects with missing colliders
Fixed incorrect rendering of hidden characters
Fixed wrong rendering on some weapons
Level design fixes
Collision fixes
In Progress:
Polishing map assets
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Hereโs a clean, structured progress report version of your update
โ easy to read and ready to share with your team or community.
Game Development Progress Report
Game DesignDone:
Icon character prepared
In Progress:
Fix item names
Presentation text (60% complete)
Presentation video (30% complete)
Development: ClientDone:
Character rotation in the lobby
Stretchable weapon tooltip
Affixes on weapon tooltips
Refactored Characteristic widget (added affix influence on character parameters)
Updated player icons
Minor visual bug fixes
Removed ping
Temporary drone prefab & synced drone position
Updated Undeads logo
Fixed FTUE breaking bug (items released into wrong inventory sections)
In Progress:
Tooltip clipping in 4K
Improve move operation speed in lobby (items & weapons)
Low stamina tooltip
Shotgun long reload
Minor visual bug fixes
Character Animator rework & polishing
Hip Fire feature
Development: Game ServerDone:
Drone creation
Initialization of drone behavior
In Progress:
Drone patrol behavior
๏ธ Development: BackendDone:
Fixed bug: drones not appearing in game server
Toggle โFromShopโ for drone generation in Admin Panel (testing)
Fixed ammo count default bug after weapon purchase
Fixed Broker mass transit exception between microservices
Edgegap web client optimization with timeout config
In Progress:
Production environment preparation
AnimationDone:
New drone animations: Rotation_Right, Drone_Activation, Character_Drone_Activation
In Progress:
Animation polishing after build review
Tech ArtDone:
Reviewed LOD system
Fixed disappearing objects in scenes
Fixed missing colliders
Fixed hidden character rendering issues
Fixed weapon rendering issues
Level design fixes
Collision fixes
In Progress:
Polishing map assets