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  1. Home
  2. Project Backstage
  3. Dev Log 8th of September - 12th of September 2025

Dev Log 8th of September - 12th of September 2025

Scheduled Pinned Locked Moved Project Backstage
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  • undeadsteamU Offline
    undeadsteamU Offline
    undeadsteam
    wrote on last edited by
    #1

    Game Design

    Done:

    Prepare icon character

    In Progress:

    Fix item names

    Presentation text (60% complete)

    Presentation video (30% complete)

    Development: Client

    Done:

    Character rotation in the lobby

    Stretchable weapon tooltip

    Affixes on weapon tooltips

    Refactor Characteristic widget (added influence of affixes on character parameters)

    Update player icons

    Minor visual bug fixes

    Remove ping

    Temporary drone prefab and sync drone position

    Updated Undeads logo

    Fixed FTUE breaking bug when releasing items into the wrong inventory sections

    In Progress:

    Tooltip clipping in 4K

    Improve move operations speed in the lobby (moving items and weapons)

    Low stamina tooltip

    Shotgun long reloading

    Minor visual bug fixes

    Character Animator rework and polishing

    Hip Fire feature

    Development: Game Server

    Done:

    Drone creation

    Initialization of drone behavior

    In Progress:

    Drone patrol behavior

    Development: Backend

    Done:

    Fixed bug where drones donโ€™t appear in game server

    Toggle โ€œFromShopโ€ for drone generation in Admin Panel for testing

    Fixed ammo count default value bug after weapon purchase

    Fixed Broker mass transit exception between microservices

    Edgegap web client optimization with timeout configuration

    In Progress:

    Production environment preparation

    Animation

    Done:

    Created new animations for drones: Rotation_Right, Drone_Activation, Character_Drone_Activation

    In Progress:

    Animation polishing after build review

    Tech Art

    Done:

    Reviewed LOD system

    Fixed disappearing objects in scenes

    Fixed objects with missing colliders

    Fixed incorrect rendering of hidden characters

    Fixed wrong rendering on some weapons

    Level design fixes

    Collision fixes

    In Progress:

    Polishing map assets

    1 Reply Last reply
    2
    • J Offline
      J Offline
      jacson4
      wrote on last edited by
      #2

      Hereโ€™s a clean, structured progress report version of your update ๐Ÿ‘‡ โ€” easy to read and ready to share with your team or community.


      ๐Ÿ“ Game Development Progress Report

      ๐ŸŽจ Game Design

      Done:

      Icon character prepared

      In Progress:

      Fix item names

      Presentation text (60% complete)

      Presentation video (30% complete)


      ๐ŸŽฎ Development: Client

      Done:

      Character rotation in the lobby

      Stretchable weapon tooltip

      Affixes on weapon tooltips

      Refactored Characteristic widget (added affix influence on character parameters)

      Updated player icons

      Minor visual bug fixes

      Removed ping

      Temporary drone prefab & synced drone position

      Updated Undeads logo

      Fixed FTUE breaking bug (items released into wrong inventory sections)

      In Progress:

      Tooltip clipping in 4K

      Improve move operation speed in lobby (items & weapons)

      Low stamina tooltip

      Shotgun long reload

      Minor visual bug fixes

      Character Animator rework & polishing

      Hip Fire feature


      ๐ŸŒ Development: Game Server

      Done:

      Drone creation

      Initialization of drone behavior

      In Progress:

      Drone patrol behavior


      โš™๏ธ Development: Backend

      Done:

      Fixed bug: drones not appearing in game server

      Toggle โ€œFromShopโ€ for drone generation in Admin Panel (testing)

      Fixed ammo count default bug after weapon purchase

      Fixed Broker mass transit exception between microservices

      Edgegap web client optimization with timeout config

      In Progress:

      Production environment preparation


      ๐ŸŽฌ Animation

      Done:

      New drone animations: Rotation_Right, Drone_Activation, Character_Drone_Activation

      In Progress:

      Animation polishing after build review


      ๐ŸŽจ Tech Art

      Done:

      Reviewed LOD system

      Fixed disappearing objects in scenes

      Fixed missing colliders

      Fixed hidden character rendering issues

      Fixed weapon rendering issues

      Level design fixes

      Collision fixes

      In Progress:

      Polishing map assets

      1 Reply Last reply
      0
      • J Offline
        J Offline
        jacson4
        wrote on last edited by
        #3

        Temporary drone prefab & synced drone position

        Updated Undeads logo

        1 Reply Last reply
        0
        • Nahid10N Offline
          Nahid10N Offline
          Nahid10
          wrote on last edited by
          #4

          Temporary drone prefab and sync drone position

          Updated Undeads logo

          1 Reply Last reply
          0


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