Dev Log 20th of April - 24th of April 2026
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Week of 20th of April - 24th of April focused on combat system expansion (shotguns, new weapon logic), extraction feature development, audio integration, and continued stability improvements across client, server, and backend systems. Significant progress was made in gameplay polish, bug fixing, and technical systems refinement.
Game Design
In ProgressFire gun + ice gun documentation

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Build Task 1.5 description
CompletedExtraction mechanics GDD

Shotgun balance adjustments
Movement speed tuning
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Camera offset radius adjustments (movement & shooting)
Sound Design
CompletedAmbient sounds integrated for the location


Lobby UI sound content created
Consumable item sound content created ๐งช
In ProgressCharacter audio controller system design and decomposition

Client Development
CompletedStagger effect activation

New tracers and muzzle flashes integrated

Weapon drag & drop bug fixed
โReturn to lobbyโ button bug fixed
Subscriptions UI updated
LevelUp and experience improvements
Network battle initialization fixes
Fixed entity spawn flying issue
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Fixed delayed network entity initialization
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Fixed entity position updates
Remote player animation polishing
Fixed aiming after rolling (remote player)
Fixed stagger sync (remote player)
Shotgun sounds added

Shotgun multishot implementation
New shot logic implemented
Loading scene optimization
Fixed hidden cursor / hover issues in lobby
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Fixed overlapping floating damage numbers
Fixed missing footstep and running sounds
Camera shake presets adjusted
Camera shift while aiming
In ProgressVFX pooling issues

Lobby corruption after โSomething went wrongโ popup
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Achievements auto-unlock before Steam login
Audio interruption on game launch
Camera polishing and fixes
๏ธ Game Server Development
CompletedRound start NPC count

Low HP skills
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Damage cheats
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Character / Bot / NPC speed configs
Fixed character stagger data
Shotgun multishot support
In ProgressExtraction points system

Loot container creation from dropped items
Adding items from backpack to loot container
Build preparation and internal testing ๐งช
Backend Development
CompletedReconnect recovery improvements

Notifications hub scaling
Reconnect issue identified
Drops migration bug fixed
Game state ัะพั ัะฐะฝะตะฝะธะต for reconnect to game server
In ProgressSteam error log level review

Animation
CompletedImproved left-hand weapon grip in lobby (no animation rework)

Mary Ann skeleton created ๐ง
In ProgressMary Ann skinning work

Tech Art
CompletedChunk system implemented for the map
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New map planning and generated items review
Art package resources preparation
In ProgressChunk system testing in builds ๐งช
Documentation preparation for chunk system research
VFX
CompletedStagger effect

Shotgun effects

Camera shake effect
Bug fixes
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Nice work. Keep going.