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  1. Home
  2. Project Backstage
  3. Dev Log 20th of April - 24th of April 2026

Dev Log 20th of April - 24th of April 2026

Scheduled Pinned Locked Moved Project Backstage
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  • nihalsariN nihalsari

    @undeadsteam said in Dev Log 20th of April - 24th of April 2026:

    Mary Ann

    Mary Ann this one is interesting

    tradelikeproT Offline
    tradelikeproT Offline
    tradelikepro
    wrote on last edited by
    #9

    @nihalsari that is a great one

    1 Reply Last reply
    0
    • nihalsariN nihalsari

      @undeadsteam said in Dev Log 20th of April - 24th of April 2026:

      Mary Ann

      Mary Ann this one is interesting

      chainsniffC Offline
      chainsniffC Offline
      chainsniff
      wrote on last edited by
      #10

      @nihalsari i dont find anything about her in roadmap, interesting!!!

      1 Reply Last reply
      0
      • nihalsariN nihalsari

        is it woman zombie being developed huh?

        cryptohogC Offline
        cryptohogC Offline
        cryptohog
        wrote on last edited by
        #11

        @nihalsari this will be sooooo opppp

        1 Reply Last reply
        0
        • cryptoenthusiastC Offline
          cryptoenthusiastC Offline
          cryptoenthusiast
          wrote last edited by
          #12

          that looks great

          1 Reply Last reply
          0
          • mendezM Offline
            mendezM Offline
            mendez
            wrote last edited by
            #13

            so many updates undeads rush will get updates soon

            1 Reply Last reply
            0
            • mendezM Offline
              mendezM Offline
              mendez
              wrote last edited by
              #14

              i love it

              1 Reply Last reply
              0
              • encryptedE Offline
                encryptedE Offline
                encrypted
                wrote last edited by
                #15

                Loading scene optimization, thats what we needed

                1 Reply Last reply
                0
                • undeadsteamU undeadsteam

                  c2c3d76e-b92d-4b62-ae26-b06c3e2676ec-image.png

                  Week of 20th of April - 24th of April focused on combat system expansion (shotguns, new weapon logic), extraction feature development, audio integration, and continued stability improvements across client, server, and backend systems. Significant progress was made in gameplay polish, bug fixing, and technical systems refinement.

                  ๐ŸŽฏ Game Design

                  ๐Ÿ”„ In Progress

                  Fire gun + ice gun documentation ๐Ÿ”ฅโ„๏ธ
                  Build Task 1.5 description ๐Ÿ“„

                  โœ… Completed

                  Extraction mechanics GDD ๐Ÿ“˜
                  Shotgun balance adjustments ๐Ÿ”ซ
                  Movement speed tuning โš™๏ธ
                  Camera offset radius adjustments (movement & shooting) ๐ŸŽฅ

                  ๐Ÿ”Š Sound Design

                  โœ… Completed

                  Ambient sounds integrated for the location ๐ŸŒ๐Ÿ”Š
                  Lobby UI sound content created ๐ŸŽต
                  Consumable item sound content created ๐Ÿงช๐Ÿ”Š

                  ๐Ÿ”„ In Progress

                  Character audio controller system design and decomposition ๐ŸŽง

                  ๐Ÿ’ป Client Development

                  โœ… Completed

                  Stagger effect activation โšก
                  New tracers and muzzle flashes integrated ๐Ÿ’ฅ๐Ÿ”ซ
                  Weapon drag & drop bug fixed ๐ŸŽ’
                  โ€œReturn to lobbyโ€ button bug fixed ๐Ÿ”™
                  Subscriptions UI updated ๐Ÿ’ณ
                  LevelUp and experience improvements โœจ
                  Network battle initialization fixes ๐ŸŒ
                  Fixed entity spawn flying issue ๐Ÿ› ๏ธ
                  Fixed delayed network entity initialization โฑ๏ธ
                  Fixed entity position updates ๐Ÿ“
                  Remote player animation polishing ๐ŸŽฎ
                  Fixed aiming after rolling (remote player) ๐ŸŽฏ
                  Fixed stagger sync (remote player) โšก
                  Shotgun sounds added ๐Ÿ”ซ๐Ÿ”Š
                  Shotgun multishot implementation ๐Ÿ”ซ
                  New shot logic implemented ๐Ÿ’ฅ
                  Loading scene optimization ๐Ÿš€
                  Fixed hidden cursor / hover issues in lobby ๐Ÿ–ฑ๏ธ
                  Fixed overlapping floating damage numbers ๐Ÿ’ข
                  Fixed missing footstep and running sounds ๐Ÿ‘ฃ
                  Camera shake presets adjusted ๐ŸŽฅ
                  Camera shift while aiming ๐ŸŽฏ

                  ๐Ÿ”„ In Progress

                  VFX pooling issues ๐Ÿ’ฅ
                  Lobby corruption after โ€œSomething went wrongโ€ popup โš ๏ธ
                  Achievements auto-unlock before Steam login ๐Ÿ†
                  Audio interruption on game launch ๐Ÿ”Š
                  Camera polishing and fixes ๐ŸŽฅ

                  ๐Ÿ–ฅ๏ธ Game Server Development

                  โœ… Completed

                  Round start NPC count ๐Ÿค–
                  Low HP skills โค๏ธ
                  Damage cheats โš™๏ธ
                  Character / Bot / NPC speed configs โšก
                  Fixed character stagger data ๐Ÿ“Š
                  Shotgun multishot support ๐Ÿ”ซ

                  ๐Ÿ”„ In Progress

                  Extraction points system ๐Ÿ“
                  Loot container creation from dropped items ๐ŸŽ’
                  Adding items from backpack to loot container ๐Ÿ“ฆ
                  Build preparation and internal testing ๐Ÿงช

                  ๐ŸŒ Backend Development

                  โœ… Completed

                  Reconnect recovery improvements ๐Ÿ”Œ
                  Notifications hub scaling ๐Ÿ“ˆ
                  Reconnect issue identified ๐Ÿ”
                  Drops migration bug fixed ๐Ÿž
                  Game state ัะพั…ั€ะฐะฝะตะฝะธะต for reconnect to game server ๐Ÿ’พ

                  ๐Ÿ”„ In Progress

                  Steam error log level review ๐ŸŽฎ

                  ๐ŸŽฌ Animation

                  โœ… Completed

                  Improved left-hand weapon grip in lobby (no animation rework) ๐ŸŽฎ
                  Mary Ann skeleton created ๐Ÿง

                  ๐Ÿ”„ In Progress

                  Mary Ann skinning work ๐Ÿ‘•

                  ๐ŸŽจ Tech Art

                  โœ… Completed

                  Chunk system implemented for the map ๐Ÿ—บ๏ธ
                  New map planning and generated items review ๐ŸŒ
                  Art package resources preparation ๐ŸŽจ

                  ๐Ÿ”„ In Progress

                  Chunk system testing in builds ๐Ÿงช
                  Documentation preparation for chunk system research ๐Ÿ“„

                  ๐Ÿ’ฅ VFX

                  โœ… Completed

                  Stagger effect โšก
                  Shotgun effects ๐Ÿ”ซ๐Ÿ’ฅ
                  Camera shake effect ๐ŸŽฅ
                  Bug fixes ๐Ÿ› ๏ธ

                  edE Offline
                  edE Offline
                  ed
                  wrote last edited by
                  #16

                  @undeadsteam said in Dev Log 20th of April - 24th of April 2026:

                  Fire gun + ice gun

                  hmmmmmm we are getting something new

                  cryptobroC kevin1K 2 Replies Last reply
                  1
                  • edE ed

                    @undeadsteam said in Dev Log 20th of April - 24th of April 2026:

                    Fire gun + ice gun

                    hmmmmmm we are getting something new

                    cryptobroC Offline
                    cryptobroC Offline
                    cryptobro
                    wrote last edited by
                    #17

                    @ed yooo that is some crazy shitt

                    1 Reply Last reply
                    0
                    • edE ed

                      @undeadsteam said in Dev Log 20th of April - 24th of April 2026:

                      Fire gun + ice gun

                      hmmmmmm we are getting something new

                      kevin1K Offline
                      kevin1K Offline
                      kevin1
                      wrote last edited by
                      #18

                      @ed great find!! it gives us some glimpse

                      1 Reply Last reply
                      0
                      • edE Offline
                        edE Offline
                        ed
                        wrote last edited by
                        #19

                        to good to be true

                        1 Reply Last reply
                        0


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