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  1. Home
  2. Project Backstage
  3. Dev Log 20th of April - 24th of April 2026

Dev Log 20th of April - 24th of April 2026

Scheduled Pinned Locked Moved Project Backstage
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  • mendezM Offline
    mendezM Offline
    mendez
    wrote on last edited by
    #4

    more on the way!!!

    1 Reply Last reply
    0
    • cryptoenthusiastC Offline
      cryptoenthusiastC Offline
      cryptoenthusiast
      wrote on last edited by
      #5

      Camera shift while aiming this one is goood

      1 Reply Last reply
      0
      • bonkB Offline
        bonkB Offline
        bonk
        wrote on last edited by
        #6

        Damage cheats what is that?

        1 Reply Last reply
        0
        • undeadsteamU undeadsteam

          c2c3d76e-b92d-4b62-ae26-b06c3e2676ec-image.png

          Week of 20th of April - 24th of April focused on combat system expansion (shotguns, new weapon logic), extraction feature development, audio integration, and continued stability improvements across client, server, and backend systems. Significant progress was made in gameplay polish, bug fixing, and technical systems refinement.

          ๐ŸŽฏ Game Design

          ๐Ÿ”„ In Progress

          Fire gun + ice gun documentation ๐Ÿ”ฅโ„๏ธ
          Build Task 1.5 description ๐Ÿ“„

          โœ… Completed

          Extraction mechanics GDD ๐Ÿ“˜
          Shotgun balance adjustments ๐Ÿ”ซ
          Movement speed tuning โš™๏ธ
          Camera offset radius adjustments (movement & shooting) ๐ŸŽฅ

          ๐Ÿ”Š Sound Design

          โœ… Completed

          Ambient sounds integrated for the location ๐ŸŒ๐Ÿ”Š
          Lobby UI sound content created ๐ŸŽต
          Consumable item sound content created ๐Ÿงช๐Ÿ”Š

          ๐Ÿ”„ In Progress

          Character audio controller system design and decomposition ๐ŸŽง

          ๐Ÿ’ป Client Development

          โœ… Completed

          Stagger effect activation โšก
          New tracers and muzzle flashes integrated ๐Ÿ’ฅ๐Ÿ”ซ
          Weapon drag & drop bug fixed ๐ŸŽ’
          โ€œReturn to lobbyโ€ button bug fixed ๐Ÿ”™
          Subscriptions UI updated ๐Ÿ’ณ
          LevelUp and experience improvements โœจ
          Network battle initialization fixes ๐ŸŒ
          Fixed entity spawn flying issue ๐Ÿ› ๏ธ
          Fixed delayed network entity initialization โฑ๏ธ
          Fixed entity position updates ๐Ÿ“
          Remote player animation polishing ๐ŸŽฎ
          Fixed aiming after rolling (remote player) ๐ŸŽฏ
          Fixed stagger sync (remote player) โšก
          Shotgun sounds added ๐Ÿ”ซ๐Ÿ”Š
          Shotgun multishot implementation ๐Ÿ”ซ
          New shot logic implemented ๐Ÿ’ฅ
          Loading scene optimization ๐Ÿš€
          Fixed hidden cursor / hover issues in lobby ๐Ÿ–ฑ๏ธ
          Fixed overlapping floating damage numbers ๐Ÿ’ข
          Fixed missing footstep and running sounds ๐Ÿ‘ฃ
          Camera shake presets adjusted ๐ŸŽฅ
          Camera shift while aiming ๐ŸŽฏ

          ๐Ÿ”„ In Progress

          VFX pooling issues ๐Ÿ’ฅ
          Lobby corruption after โ€œSomething went wrongโ€ popup โš ๏ธ
          Achievements auto-unlock before Steam login ๐Ÿ†
          Audio interruption on game launch ๐Ÿ”Š
          Camera polishing and fixes ๐ŸŽฅ

          ๐Ÿ–ฅ๏ธ Game Server Development

          โœ… Completed

          Round start NPC count ๐Ÿค–
          Low HP skills โค๏ธ
          Damage cheats โš™๏ธ
          Character / Bot / NPC speed configs โšก
          Fixed character stagger data ๐Ÿ“Š
          Shotgun multishot support ๐Ÿ”ซ

          ๐Ÿ”„ In Progress

          Extraction points system ๐Ÿ“
          Loot container creation from dropped items ๐ŸŽ’
          Adding items from backpack to loot container ๐Ÿ“ฆ
          Build preparation and internal testing ๐Ÿงช

          ๐ŸŒ Backend Development

          โœ… Completed

          Reconnect recovery improvements ๐Ÿ”Œ
          Notifications hub scaling ๐Ÿ“ˆ
          Reconnect issue identified ๐Ÿ”
          Drops migration bug fixed ๐Ÿž
          Game state ัะพั…ั€ะฐะฝะตะฝะธะต for reconnect to game server ๐Ÿ’พ

          ๐Ÿ”„ In Progress

          Steam error log level review ๐ŸŽฎ

          ๐ŸŽฌ Animation

          โœ… Completed

          Improved left-hand weapon grip in lobby (no animation rework) ๐ŸŽฎ
          Mary Ann skeleton created ๐Ÿง

          ๐Ÿ”„ In Progress

          Mary Ann skinning work ๐Ÿ‘•

          ๐ŸŽจ Tech Art

          โœ… Completed

          Chunk system implemented for the map ๐Ÿ—บ๏ธ
          New map planning and generated items review ๐ŸŒ
          Art package resources preparation ๐ŸŽจ

          ๐Ÿ”„ In Progress

          Chunk system testing in builds ๐Ÿงช
          Documentation preparation for chunk system research ๐Ÿ“„

          ๐Ÿ’ฅ VFX

          โœ… Completed

          Stagger effect โšก
          Shotgun effects ๐Ÿ”ซ๐Ÿ’ฅ
          Camera shake effect ๐ŸŽฅ
          Bug fixes ๐Ÿ› ๏ธ

          nihalsariN Offline
          nihalsariN Offline
          nihalsari
          wrote on last edited by
          #7

          @undeadsteam said in Dev Log 20th of April - 24th of April 2026:

          Mary Ann

          Mary Ann this one is interesting

          tradelikeproT chainsniffC 2 Replies Last reply
          0
          • nihalsariN Offline
            nihalsariN Offline
            nihalsari
            wrote on last edited by
            #8

            is it woman zombie being developed huh?

            cryptohogC 1 Reply Last reply
            1
            • nihalsariN nihalsari

              @undeadsteam said in Dev Log 20th of April - 24th of April 2026:

              Mary Ann

              Mary Ann this one is interesting

              tradelikeproT Offline
              tradelikeproT Offline
              tradelikepro
              wrote on last edited by
              #9

              @nihalsari that is a great one

              1 Reply Last reply
              0
              • nihalsariN nihalsari

                @undeadsteam said in Dev Log 20th of April - 24th of April 2026:

                Mary Ann

                Mary Ann this one is interesting

                chainsniffC Offline
                chainsniffC Offline
                chainsniff
                wrote on last edited by
                #10

                @nihalsari i dont find anything about her in roadmap, interesting!!!

                1 Reply Last reply
                0
                • nihalsariN nihalsari

                  is it woman zombie being developed huh?

                  cryptohogC Offline
                  cryptohogC Offline
                  cryptohog
                  wrote on last edited by
                  #11

                  @nihalsari this will be sooooo opppp

                  1 Reply Last reply
                  0
                  • cryptoenthusiastC Offline
                    cryptoenthusiastC Offline
                    cryptoenthusiast
                    wrote last edited by
                    #12

                    that looks great

                    1 Reply Last reply
                    0
                    • mendezM Offline
                      mendezM Offline
                      mendez
                      wrote last edited by
                      #13

                      so many updates undeads rush will get updates soon

                      1 Reply Last reply
                      0
                      • mendezM Offline
                        mendezM Offline
                        mendez
                        wrote last edited by
                        #14

                        i love it

                        1 Reply Last reply
                        0
                        • encryptedE Offline
                          encryptedE Offline
                          encrypted
                          wrote last edited by
                          #15

                          Loading scene optimization, thats what we needed

                          1 Reply Last reply
                          0
                          • undeadsteamU undeadsteam

                            c2c3d76e-b92d-4b62-ae26-b06c3e2676ec-image.png

                            Week of 20th of April - 24th of April focused on combat system expansion (shotguns, new weapon logic), extraction feature development, audio integration, and continued stability improvements across client, server, and backend systems. Significant progress was made in gameplay polish, bug fixing, and technical systems refinement.

                            ๐ŸŽฏ Game Design

                            ๐Ÿ”„ In Progress

                            Fire gun + ice gun documentation ๐Ÿ”ฅโ„๏ธ
                            Build Task 1.5 description ๐Ÿ“„

                            โœ… Completed

                            Extraction mechanics GDD ๐Ÿ“˜
                            Shotgun balance adjustments ๐Ÿ”ซ
                            Movement speed tuning โš™๏ธ
                            Camera offset radius adjustments (movement & shooting) ๐ŸŽฅ

                            ๐Ÿ”Š Sound Design

                            โœ… Completed

                            Ambient sounds integrated for the location ๐ŸŒ๐Ÿ”Š
                            Lobby UI sound content created ๐ŸŽต
                            Consumable item sound content created ๐Ÿงช๐Ÿ”Š

                            ๐Ÿ”„ In Progress

                            Character audio controller system design and decomposition ๐ŸŽง

                            ๐Ÿ’ป Client Development

                            โœ… Completed

                            Stagger effect activation โšก
                            New tracers and muzzle flashes integrated ๐Ÿ’ฅ๐Ÿ”ซ
                            Weapon drag & drop bug fixed ๐ŸŽ’
                            โ€œReturn to lobbyโ€ button bug fixed ๐Ÿ”™
                            Subscriptions UI updated ๐Ÿ’ณ
                            LevelUp and experience improvements โœจ
                            Network battle initialization fixes ๐ŸŒ
                            Fixed entity spawn flying issue ๐Ÿ› ๏ธ
                            Fixed delayed network entity initialization โฑ๏ธ
                            Fixed entity position updates ๐Ÿ“
                            Remote player animation polishing ๐ŸŽฎ
                            Fixed aiming after rolling (remote player) ๐ŸŽฏ
                            Fixed stagger sync (remote player) โšก
                            Shotgun sounds added ๐Ÿ”ซ๐Ÿ”Š
                            Shotgun multishot implementation ๐Ÿ”ซ
                            New shot logic implemented ๐Ÿ’ฅ
                            Loading scene optimization ๐Ÿš€
                            Fixed hidden cursor / hover issues in lobby ๐Ÿ–ฑ๏ธ
                            Fixed overlapping floating damage numbers ๐Ÿ’ข
                            Fixed missing footstep and running sounds ๐Ÿ‘ฃ
                            Camera shake presets adjusted ๐ŸŽฅ
                            Camera shift while aiming ๐ŸŽฏ

                            ๐Ÿ”„ In Progress

                            VFX pooling issues ๐Ÿ’ฅ
                            Lobby corruption after โ€œSomething went wrongโ€ popup โš ๏ธ
                            Achievements auto-unlock before Steam login ๐Ÿ†
                            Audio interruption on game launch ๐Ÿ”Š
                            Camera polishing and fixes ๐ŸŽฅ

                            ๐Ÿ–ฅ๏ธ Game Server Development

                            โœ… Completed

                            Round start NPC count ๐Ÿค–
                            Low HP skills โค๏ธ
                            Damage cheats โš™๏ธ
                            Character / Bot / NPC speed configs โšก
                            Fixed character stagger data ๐Ÿ“Š
                            Shotgun multishot support ๐Ÿ”ซ

                            ๐Ÿ”„ In Progress

                            Extraction points system ๐Ÿ“
                            Loot container creation from dropped items ๐ŸŽ’
                            Adding items from backpack to loot container ๐Ÿ“ฆ
                            Build preparation and internal testing ๐Ÿงช

                            ๐ŸŒ Backend Development

                            โœ… Completed

                            Reconnect recovery improvements ๐Ÿ”Œ
                            Notifications hub scaling ๐Ÿ“ˆ
                            Reconnect issue identified ๐Ÿ”
                            Drops migration bug fixed ๐Ÿž
                            Game state ัะพั…ั€ะฐะฝะตะฝะธะต for reconnect to game server ๐Ÿ’พ

                            ๐Ÿ”„ In Progress

                            Steam error log level review ๐ŸŽฎ

                            ๐ŸŽฌ Animation

                            โœ… Completed

                            Improved left-hand weapon grip in lobby (no animation rework) ๐ŸŽฎ
                            Mary Ann skeleton created ๐Ÿง

                            ๐Ÿ”„ In Progress

                            Mary Ann skinning work ๐Ÿ‘•

                            ๐ŸŽจ Tech Art

                            โœ… Completed

                            Chunk system implemented for the map ๐Ÿ—บ๏ธ
                            New map planning and generated items review ๐ŸŒ
                            Art package resources preparation ๐ŸŽจ

                            ๐Ÿ”„ In Progress

                            Chunk system testing in builds ๐Ÿงช
                            Documentation preparation for chunk system research ๐Ÿ“„

                            ๐Ÿ’ฅ VFX

                            โœ… Completed

                            Stagger effect โšก
                            Shotgun effects ๐Ÿ”ซ๐Ÿ’ฅ
                            Camera shake effect ๐ŸŽฅ
                            Bug fixes ๐Ÿ› ๏ธ

                            edE Offline
                            edE Offline
                            ed
                            wrote last edited by
                            #16

                            @undeadsteam said in Dev Log 20th of April - 24th of April 2026:

                            Fire gun + ice gun

                            hmmmmmm we are getting something new

                            cryptobroC kevin1K 2 Replies Last reply
                            1
                            • edE ed

                              @undeadsteam said in Dev Log 20th of April - 24th of April 2026:

                              Fire gun + ice gun

                              hmmmmmm we are getting something new

                              cryptobroC Offline
                              cryptobroC Offline
                              cryptobro
                              wrote last edited by
                              #17

                              @ed yooo that is some crazy shitt

                              1 Reply Last reply
                              0
                              • edE ed

                                @undeadsteam said in Dev Log 20th of April - 24th of April 2026:

                                Fire gun + ice gun

                                hmmmmmm we are getting something new

                                kevin1K Offline
                                kevin1K Offline
                                kevin1
                                wrote last edited by
                                #18

                                @ed great find!! it gives us some glimpse

                                1 Reply Last reply
                                0
                                • edE Offline
                                  edE Offline
                                  ed
                                  wrote last edited by
                                  #19

                                  to good to be true

                                  1 Reply Last reply
                                  0


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