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  1. Home
  2. Project Backstage
  3. Weekly Game Dev Update โ€“ Nov 3โ€“7, 2025 ๐ŸŽฎ

Weekly Game Dev Update โ€“ Nov 3โ€“7, 2025 ๐ŸŽฎ

Scheduled Pinned Locked Moved Project Backstage
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  • undeadsteamU Offline
    undeadsteamU Offline
    undeadsteam
    wrote on last edited by
    #1

    d06b2fac-f57e-40e1-bd59-4fdaaa107fbf-image.png

    ๐ŸŽฎ Game Design
    โœ… Done: Progression System, Steam Achievement setup on Steam page
    ๐Ÿšง In Progress: GDD preparation, Crafting system, Subscription mechanic

    ๐Ÿ’ป Client Development
    โœ… Done: Key binding changes, attack mechanic rework, onboarded new developer, Unity version upgrade (security fix), inventory sound volume polish
    ๐Ÿšง In Progress: Item iconization, experience system, character level system, freeze character animation fixes, buff effects on stats UI, Steam achievements, sound logic for item transfers, refactoring inventory sound logic

    ๐ŸŒ Game Server Development
    โœ… Done: AI targeting fixes (Drones/Bots/NPCs), bots/NPCs attack fix, attack mechanic rework, consumable buff effects fix
    ๐Ÿšง In Progress: Sync detailed player attack data for achievements

    โš™๏ธ Backend
    โœ… Done: Shop proposal duplicate bug fix, match finish event bug fix, disabled Steam logic for sandbox transactions, added detailed error messages in Admin Panel
    ๐Ÿšง In Progress: Drone migration bugfix, character experience configs

    ๐Ÿ•บ Animation
    โœ… Done: Retargeted zombie jump attack animation
    ๐Ÿšง In Progress: Retargeting animation clips for hit reactions

    ๐ŸŽจ Tech Art
    โœ… Done: Onboarded new team members, map optimization pass, deleted unused art assets, shader review, bugfixes
    ๐Ÿšง In Progress: Bugfixes, map level design review, adding blood/guts/body parts to scenes

    ๐Ÿ–Œ๏ธ Art
    โœ… Done: Blueprints for vector item icon creation

    ๐Ÿ’ฌ Summary:
    This week focused on progression systems, Steam achievements, attack mechanics, and client/server stability. Next up: continuing iconization, experience/leveling system, animation polish, and map/tech art improvements.

    #GameDev #IndieDev #DevUpdate #ProgressUpdate #GameDesign

    1 Reply Last reply
    1
    • Abdul KhanA Offline
      Abdul KhanA Offline
      Abdul Khan
      wrote last edited by
      #2

      Item iconization, experience system, character level system, freeze character animation fixes, buff effects on stats UI, Steam achievements, sound logic for item transfers, refactoring inventory sound logic

      1 Reply Last reply
      0
      • A Offline
        A Offline
        alex10
        wrote last edited by
        #3

        Shop proposal duplicate bug fix, match finish event bug fix, disabled Steam logic for sandbox transactions, added detailed error messages in Admin Panel.

        1 Reply Last reply
        0
        • EmTeamE Offline
          EmTeamE Offline
          EmTeam
          wrote last edited by
          #4

          Shop proposal duplicate bug fix, match finish event bug fix, disabled Steam logic for sandbox transactions, added detailed error messages in Admin Panel
          ๐Ÿšง In Progress: Drone migration bugfix, character experience configs

          1 Reply Last reply
          0
          • abcA Offline
            abcA Offline
            abc
            wrote last edited by
            #5

            Great job!

            1 Reply Last reply
            0
            • The_Walking_DeadT Offline
              The_Walking_DeadT Offline
              The_Walking_Dead
              wrote last edited by
              #6

              Impressive progress โ€” the roadmap is clearly evolving!

              1 Reply Last reply
              1
              • Capybara_CapybaraC Offline
                Capybara_CapybaraC Offline
                Capybara_Capybara
                wrote last edited by
                #7

                Love the focus on tech & stability this week. โš™๏ธ๐Ÿš€

                1 Reply Last reply
                0
                • RevenantR Offline
                  RevenantR Offline
                  Revenant
                  wrote last edited by
                  #8

                  Vector icons and bug fixes? The foundation is getting strong.

                  1 Reply Last reply
                  1
                  • The_Walking_DeadT Offline
                    The_Walking_DeadT Offline
                    The_Walking_Dead
                    wrote last edited by
                    #9

                    Art + dev updates in sync โ€” thatโ€™s how you build a solid game

                    1 Reply Last reply
                    1
                    • Capybara_CapybaraC Offline
                      Capybara_CapybaraC Offline
                      Capybara_Capybara
                      wrote last edited by
                      #10

                      Canโ€™t wait to see the next build โ€” feels like momentum is growing. ๐Ÿ“ˆ๐Ÿ”ฅ

                      RevenantR 1 Reply Last reply
                      0
                      • Capybara_CapybaraC Capybara_Capybara

                        Canโ€™t wait to see the next build โ€” feels like momentum is growing. ๐Ÿ“ˆ๐Ÿ”ฅ

                        RevenantR Offline
                        RevenantR Offline
                        Revenant
                        wrote last edited by
                        #11

                        @Capybara_Capybara 100 %

                        1 Reply Last reply
                        0


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