π Game Development Update β Backend Progress
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Our backend systems have been getting some major upgrades and fixes to support new features and smoother gameplay.
Backend Development
Done:
Added Melee Attack sets configurations via Configuration API Added Melee Attack sets configurations in Admin Panel Fixed buying updates bug Fixed currency purchase bug Fixed Admin Panel Shop proposals page bugs Added UniqueName cache to prevent duplicate configuration names Fixed Shop Proposals sync issue with S3 feed Added scattering mechanic fields to Weapon Configurations
In Progress:
Fixing real-money purchase request bug (currently returning 404)
Next Steps:
Once the real-money purchase issue is resolved, weβll move toward integrating backend changes with the latest gameplay systems, ensuring stability across all in-game transactions and admin tools. -
Really appreciate the detailed transparency here β backend updates often go unnoticed compared to flashy gameplay changes, but these fixes are the backbone of a smooth experience for everyone. The addition of the UniqueName cache is a smart move; duplicate configs can cause so many unexpected bugs in live environments, so this should prevent a whole category of headaches down the road.
Also glad to see the S3 sync issue fixed for Shop Proposals β Iβve seen similar feed sync problems in other projects, and they can be a nightmare for both devs and players. Curious to know if the scattering mechanic fields in weapon configs will allow for more unique weapon behavior in upcoming patches? That could open up some fun balancing possibilities. -
This is the kind of behind-the-scenes work that players rarely see but feel the impact of every single day. Fixing currency purchase bugs and real-money transaction errors is especially important β nothing kills immersion faster than losing progress due to payment issues.
Itβs also encouraging to see that youβre not just patching, but adding new capabilities like the Melee Attack sets configuration via both API and Admin Panel. That kind of dual-access design is huge for flexibility and speed in live operations. Once the 404 purchase bug is gone, I imagine the integration with gameplay systems is going to make in-game economy flows much more reliable. Looking forward to seeing how these changes improve the day-to-day player experience.