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  1. Home
  2. Project Backstage
  3. Dev Log: 6th – 10th October 2025

Dev Log: 6th – 10th October 2025

Scheduled Pinned Locked Moved Project Backstage
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  • undeadsteamU Offline
    undeadsteamU Offline
    undeadsteam
    wrote on last edited by
    #1

    bae552bf-a3e7-48ad-b1c5-fc557130f609-image.png
    Game Design

    In Progress:

    Testing build

    Reprioritization of features until December 15

    Planning and preparation for Game Design Document (GDD)

    Detailed planning for:

    Crafting

    Progression System

    Subscription Mechanic

    Development: Client

    Done:

    Fixed sound delay when transferring items

    Added drone sounds

    Added drone context menu in inventory

    Updated drone icons

    Drone tooltip improvements

    Implemented drone activation/deactivation animation

    Drone operation battle timer

    Drone cooldown battle timer

    Drones localization completed

    In Progress:

    Shop Drag & Drop sell flow improvements and fixes

    Polishing drone animations

    Development: Game Server

    Done:

    Added drone context menu in inventory

    Navmesh updates

    Build preparation

    In Progress:

    Fix loot spawning

    Sync drone animations

    Update drone search position sectors

    Sync operation and active time with client

    Development: Backend

    Done:

    Fixed bugs with migration configurations between environments

    Reduced matchmaking time; deployed new version and strategy

    Fixed ammo storage purchase bug

    Setup AWS Gateway for profile API on QA and Stage

    Merged all services on Stage

    Added safety for adding configurations with primary key = 0

    Animation

    Done:

    Retargeting in Maya: Successfully retargeted new animations onto project rig

    Integration Testing in Unity:

    Animations played incorrectly in Additive mode due to rig specifics

    Experiments with animation layers isolated the problem

    Blend System Investigation:

    Additive mode in BaseLayer caused character to “sink”

    Switched to Blending Override for stability

    Root Motion Analysis:

    Character wobbling caused by extra “Translate Y” keys on Root bone in WeaponLayer

    Corrective action defined: remove unnecessary keys for stable motion

    In Progress:

    Explore fixing animation playback in Unity without workarounds

    Compare Additive (after key cleanup) vs Override to determine optimal pipeline

    Tech Art

    Done:

    Fixed bugs with objects in air

    Fixed fence holes and map barriers

    Corrected shadows at different distances

    Fixed light flickering

    Fixed overlapping objects on streets

    In Progress:

    Optimization pass

    Light system overall review

    VFX review

    1 Reply Last reply
    1
    • Nahid HossenN Offline
      Nahid HossenN Offline
      Nahid Hossen
      wrote last edited by
      #2

      Setup AWS Gateway for profile API on QA and Stage

      Nike

      1 Reply Last reply
      0
      • Abdul KhanA Offline
        Abdul KhanA Offline
        Abdul Khan
        wrote last edited by
        #3

        Implemented drone activation/deactivation animation.✅✈️

        1 Reply Last reply
        0
        • Nahid HossenN Offline
          Nahid HossenN Offline
          Nahid Hossen
          wrote last edited by
          #4

          Planning and preparation for Game Design Document (GDD)

          Nike

          1 Reply Last reply
          0
          • Abdul KhanA Offline
            Abdul KhanA Offline
            Abdul Khan
            wrote last edited by
            #5

            Reprioritization of features until December 15

            1 Reply Last reply
            0
            • Nahid HossenN Offline
              Nahid HossenN Offline
              Nahid Hossen
              wrote last edited by
              #6

              Fixed sound delay when transferring items.

              Nike

              1 Reply Last reply
              0
              • Abdul KhanA Offline
                Abdul KhanA Offline
                Abdul Khan
                wrote last edited by
                #7

                Added drone context menu in inventory

                1 Reply Last reply
                0
                • Rimon KhanR Offline
                  Rimon KhanR Offline
                  Rimon Khan
                  wrote last edited by
                  #8

                  Added drone context menu in inventory

                  1 Reply Last reply
                  0
                  • Abdul KhanA Offline
                    Abdul KhanA Offline
                    Abdul Khan
                    wrote last edited by
                    #9

                    Fixed overlapping objects on streets.

                    1 Reply Last reply
                    0
                    • Abdul KhanA Offline
                      Abdul KhanA Offline
                      Abdul Khan
                      wrote last edited by
                      #10

                      Compare Additive (after key cleanup) vs Override to determine optimal pipeline.

                      1 Reply Last reply
                      0
                      • Rimon KhanR Offline
                        Rimon KhanR Offline
                        Rimon Khan
                        wrote last edited by
                        #11

                        Update drone search position sectors.

                        1 Reply Last reply
                        0
                        • Nahid HossenN Offline
                          Nahid HossenN Offline
                          Nahid Hossen
                          wrote last edited by
                          #12

                          Implemented drone activation/deactivation animation.

                          Nike

                          Abdul KhanA 1 Reply Last reply
                          0
                          • Nahid HossenN Nahid Hossen

                            Implemented drone activation/deactivation animation.

                            Abdul KhanA Offline
                            Abdul KhanA Offline
                            Abdul Khan
                            wrote last edited by
                            #13

                            @Nahid-Hossen ✅✅✅✅

                            1 Reply Last reply
                            0
                            • Nahid HossenN Offline
                              Nahid HossenN Offline
                              Nahid Hossen
                              wrote last edited by
                              #14

                              The entire stablecoin market is shifting as RLUSD gains traction.

                              Nike

                              1 Reply Last reply
                              0
                              • Abdul KhanA Offline
                                Abdul KhanA Offline
                                Abdul Khan
                                wrote last edited by
                                #15

                                Rapid gains always sound fun until reality kicks in.

                                1 Reply Last reply
                                0
                                • Abdul KhanA Offline
                                  Abdul KhanA Offline
                                  Abdul Khan
                                  wrote last edited by
                                  #16

                                  Fusaka boosts transaction efficiency and reduces network congestion.

                                  1 Reply Last reply
                                  0
                                  • Abdul KhanA Offline
                                    Abdul KhanA Offline
                                    Abdul Khan
                                    wrote last edited by
                                    #17

                                    TON is respecting levels well; next move could be explosive.

                                    1 Reply Last reply
                                    0
                                    • Abdul KhanA Offline
                                      Abdul KhanA Offline
                                      Abdul Khan
                                      wrote last edited by
                                      #18

                                      Early hype cooling off—market entering a more realistic phase.

                                      1 Reply Last reply
                                      0
                                      • Rimon KhanR Offline
                                        Rimon KhanR Offline
                                        Rimon Khan
                                        wrote last edited by
                                        #19

                                        Justice or drama — the industry just wants closure at this point.

                                        1 Reply Last reply
                                        0


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