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  1. Home
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  3. The "Post-Steam" Era: Can Web3 Games Survive Traditional Platform Constraints in 2026?

The "Post-Steam" Era: Can Web3 Games Survive Traditional Platform Constraints in 2026?

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  • MoTawM Offline
    MoTawM Offline
    MoTaw
    wrote last edited by
    #1

    Hey everyone! I was looking at the new roadmap for 2026 and it got me thinking about how the game will change once it hits Steam. Here are my thoughts:
    As Undeads prepares for its official Steam launch this year, we are entering a pivotal moment for the entire GameFi sector. For years, the barrier between "Web2" gamers and "Web3" rewards has been steep, but Undeads is bridging that gap by bringing a flagship MMORPG to the world’s largest traditional gaming platform.
    I’d love to get the community’s thoughts on these three "Future of Gaming" shifts:
    The NFT Friction: Steam has historically been cautious about blockchain assets. How do you think Undeads will balance the "true ownership" of our Zombie NFTs with Steam’s strict policies? Will we see a hybrid model where the blockchain layer stays largely in the background?
    Reward Sustainability: With the recent $5.2M UDS token unlock, the market is watching our token stability closely. Do you think the current Staking & NFT Rewards (offering up to 50% APR) are the key to long-term player retention, or should the focus shift toward purely "skill-based" rewards like the ones in Undeads Rush?
    Cross-Platform Expansion: With the 2026 roadmap highlighting TON Blockchain integration for mini-apps, are we moving toward a future where we play the "heavy" game on Steam/PC but manage our assets and "grind" through mobile Telegram-style mini-apps?
    What do you guys think? Is the future of crypto gaming about "hiding" the blockchain until it's time to cash out, or should we keep the Web3 elements front and center?
    TL;DR: Will our NFTs work smoothly on Steam, and will the 50% staking rewards keep the economy stable as we scale up in 2026?

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    • د.معتز توفيقد Offline
      د.معتز توفيقد Offline
      د.معتز توفيق
      wrote last edited by
      #2

      Great write-up! I think the 'hybrid model' you mentioned is the only realistic way forward for the Steam launch. Steam’s policy is basically a 'don't touch the wallet' rule, so having the blockchain layer purely for backend ownership while the front-end feels like a standard Web2 RPG is a smart play.

      On the rewards side, I’m leaning toward a shift into skill-based incentives. 50% APR is a massive hook for early adopters, but for the game to survive a Steam-level influx of players, the value has to come from the gameplay loop itself, not just the staking contract. Super excited to see how that TON integration looks—managing your Zombie horde via a Telegram mini-app while on the bus sounds like the ultimate 'productive' gaming grind!

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