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  1. Home
  2. Project Backstage
  3. Dev Update: November 24-28 2025

Dev Update: November 24-28 2025

Scheduled Pinned Locked Moved Project Backstage
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  • undeadsteamU Offline
    undeadsteamU Offline
    undeadsteam
    wrote last edited by
    #1

    4b170164-c2a5-410f-a955-5cdcc78ee6cb-image.png ๐ŸŽฎ Game Design

    โœ… Done

    Subscriptions

    In-box system

    ๐Ÿšง In Progress

    Localization fixes (EN, ES, FR, PL, IT, ID, UK, RU, TR)

    ๐Ÿ’ป Development โ€“ Client

    โœ… Done

    Updated NPC attack animations

    Fixed visual bugs (barrel HP after death, reload animations)

    Added debug overlay for testing

    Lobby: added drone transfer sound

    Bullet cooling

    New design showing remaining players/bots

    Updated weapon icons in the shop

    Kill panel improvements

    Mouse rotation fixes + speed adjustments

    Bullet tracer fix + pooling

    Craft menu UI decomposition

    Craft menu navigation widget

    ๐Ÿšง In Progress

    Dodge/roll animation & mechanic

    Zombie jump attack animation & mechanic

    New barrel types

    Players alive visual improvements

    Steam Achievements (testing)

    Aiming laser remaining after player death

    Missing localization in menus & HUD

    Random feedback window popup before game launch

    Drone smoothness fixes

    โ€œSomething went wrongโ€ popup & logic

    Craft Widget + Craft Widget Controller

    ๐ŸŒ Development โ€“ Game Server

    โœ… Done

    Entity editor debug tools for game entities

    ๐Ÿšง In Progress

    Dodge/roll mechanic

    NPC jump attack mechanic

    Load testing (client console app & server version)

    New barrel types

    โš™๏ธ Development โ€“ Backend

    โœ… Done

    Added cheat-character assignment in Admin Panel

    Fixed CSV mapping for ShopProposals & ExplodingBarrels

    Added GlobalParameters configuration

    ๐Ÿšง In Progress

    PlayerId search in Admin Panel

    ๐Ÿ•บ Animation

    โœ… Done

    Polished weapon attack animations (after build review)

    Polished Axe, Blade, Mace combo attacks

    ๐Ÿšง In Progress

    Setting up animations in Animator Controller after polishing

    ๐ŸŽจ Tech Art

    โœ… Done

    Solved UI adaptive issues

    Fixed water appearance in swamp areas

    Updated lighting & shaders for Lobby characters and Shop items

    Implemented collision materials across all maps

    ๐Ÿšง In Progress

    Skill Tree widget implementation

    Lighting system bug fixing

    Level design bug fixing

    Merging all progress into one branch/build

    ๐Ÿ’ฌ Thatโ€™s all for this weekโ€™s update!
    The team continues pushing forward with combat mechanics, animation polish, UI improvements, and technical stability across the board.

    #GameDev #IndieDev #DevelopmentUpdate #GameDesign #ProgressUpdate

    1 Reply Last reply
    0
    • Nahid HossenN Offline
      Nahid HossenN Offline
      Nahid Hossen
      wrote last edited by
      #2

      New design showing remaining players/bots.

      Nike

      1 Reply Last reply
      0
      • Nahid HossenN Offline
        Nahid HossenN Offline
        Nahid Hossen
        wrote last edited by
        #3

        Could be noise, could be signal โ€” BTC loves testing everyoneโ€™s patience.

        Nike

        1 Reply Last reply
        0
        • Rimon KhanR Offline
          Rimon KhanR Offline
          Rimon Khan
          wrote last edited by
          #4

          That one word is enough to bring everyone to the chat!

          1 Reply Last reply
          0
          • Rimon KhanR Offline
            Rimon KhanR Offline
            Rimon Khan
            wrote last edited by
            #5

            Starting small removes the pressure. Rapid iteration is how real growth happens.

            1 Reply Last reply
            0


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