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  1. Home
  2. Game-Fi
  3. The Witcher 4 Leaks Reveal Ciri’s Evolution and a Massive Unreal Engine 5 Upgrade

The Witcher 4 Leaks Reveal Ciri’s Evolution and a Massive Unreal Engine 5 Upgrade

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  • nihalsariN Offline
    nihalsariN Offline
    nihalsari
    wrote last edited by
    #1

    2eb8cf05-6424-41a1-a059-a1c58cc1d80b-image.png

    A wave of fresh leaks and developer slip-ups has finally pulled back the curtain on The Witcher 4, offering fans their clearest look yet at the franchise’s next era. Developed by CD Projekt Red, the new chapter marks a bold shift away from Geralt’s stoic legacy and fully into Ciri’s destiny. Built on Unreal Engine 5, the sequel promises a dramatic technical leap, including a locomotion system powered by more than 80 unique animations to eliminate the stiffness some players felt in The Witcher 3: Wild Hunt. Motion capture tech is also being upgraded to emphasize emotional nuance, making Ciri’s performance far more expressive and reactive.

    Gameplay changes appear just as ambitious. Leaks suggest Ciri will cast spells while moving—unlike Geralt’s static animations—and players can expect a dedicated jump button, underwater swimming, and a more vertically interactive world set in Kovir. Combat is reportedly faster and sharper, with motion capture data sped up by 20% for responsiveness and dedicated animators crafting cinematic boss encounters. To overhaul the battle system, CD Projekt Red has recruited top talent from Horizon Zero Dawn, God of War, and even a cinematic animator from Clair Obscur: Expedition 33. With marketing expected to ramp up around Unreal Fest 2026 and rumors of a narrative bridge DLC ahead of launch, The Witcher’s next saga is shaping up to be its most transformative yet.

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    • lingriidddL Offline
      lingriidddL Offline
      lingriiddd
      wrote last edited by
      #2

      witcher 4 marketing about to hit unreal fest while bloodborne fans still stuck in 2015

      1 Reply Last reply
      0
      • The_Walking_DeadT Offline
        The_Walking_DeadT Offline
        The_Walking_Dead
        wrote last edited by
        #3

        Witcher 4 said “no more stiff animations” and rebuilt the whole game on Unreal 5.

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        • bredB Offline
          bredB Offline
          bred
          wrote last edited by
          #4

          Ciri casting spells while moving is already a bigger leap than half of AAA combat systems.

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          0
          • Capybara_CapybaraC Offline
            Capybara_CapybaraC Offline
            Capybara_Capybara
            wrote last edited by
            #5

            Geralt walked so Ciri could sprint, jump, swim, and parkour through Kovir.

            1 Reply Last reply
            0
            • d82ae58262D Offline
              d82ae58262D Offline
              d82ae58262
              wrote last edited by
              #6

              Unreal Fest demos incoming, expectations about to hit dangerous levels.

              1 Reply Last reply
              0
              • RevenantR Offline
                RevenantR Offline
                Revenant
                wrote last edited by
                #7

                Somewhere, Bloodborne fans are still refreshing the PS Store like it’s 2015.

                1 Reply Last reply
                0


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