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  1. Home
  2. Project Backstage
  3. 🚨 Game Server Development Update 🚨

🚨 Game Server Development Update 🚨

Scheduled Pinned Locked Moved Project Backstage
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  • undeadsteamU Offline
    undeadsteamU Offline
    undeadsteam
    wrote on last edited by
    #1

    19c527d9-bf4e-4e4a-b865-c5bf790a3c7b-image.png

    The dev team’s been busy under the hood, and here’s a quick peek at what’s been cooking on the game server side.

    First off — we’ve wrapped up melee hit detection, so now your swings and slashes are finally doing what they’re meant to: landing with precision and impact. Alongside that, we’ve implemented a brand-new scattering mechanic, bringing more chaos and fun to combat scenarios. Plus, a round of bug fixing helped clean up some pesky glitches and improved overall server stability.

    But we’re not done yet.

    We’re currently deep into a network transport upgrade, which should smooth out latency and give everyone a better online experience — no more rubberbanding during fights (hopefully!). Also in progress is the melee attack set expansion. This means we’re building out a more dynamic system of melee moves, adding variety and fluidity to close-quarters combat.

    These updates are laying the groundwork for a more responsive and immersive multiplayer experience. Thanks for sticking with us — more exciting stuff is coming soon!

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