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  1. Home
  2. Game-Fi
  3. Hytale’s Early Access Launch Wasn’t Planned — It Was Rescued

Hytale’s Early Access Launch Wasn’t Planned — It Was Rescued

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  • nihalsariN Offline
    nihalsariN Offline
    nihalsari
    wrote last edited by
    #1

    66ca55e5-261f-491c-967a-aaf764f812bc-image.png

    After nearly eight years of uncertainty, Hytale finally launched in early access on January 13, 2026. First revealed in 2018, the Minecraft-inspired RPG spent years stuck in development limbo, plagued by engine rewrites, broken core systems, and financial instability that left many fans convinced it would never ship.

    That it exists at all is something Simon Collins-Laflamme, founder of Hypixel Studios, openly calls a “miracle.” After regaining control of the project in 2025, the team focused on getting Hytale playable rather than perfect — choosing momentum, player feedback, and delivery over endless reinvention.

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    • madmaxM Offline
      madmaxM Offline
      madmax
      wrote last edited by
      #2

      choosing “playable > perfect” is such a hard call but honestly respect it

      1 Reply Last reply
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