<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Call of Duty: Black Ops 7’s Latest Patch Quietly Changed Ranked Play Meta]]></title><description><![CDATA[<p dir="auto"><img src="/forum/assets/uploads/files/1779706338194-1371fc32-6990-49d5-ac64-70c3000b9758-image.png" alt="1371fc32-6990-49d5-ac64-70c3000b9758-image.png" class=" img-fluid img-markdown" /><br />
Treyarch and Raven Software have rolled out another Black Ops 7 update focused on multiplayer stability, Ranked Play balance, and Zombies progression fixes ahead of Season 4.</p>
<p dir="auto">One of the biggest competitive changes targets the MPC-25 SMG, one of the strongest close-range weapons in the game right now. Developers restricted several high-performance attachments in Ranked Play, including:<br />
• Flowguard Foregrip<br />
• Recoil Sync Unit<br />
• K&amp;S Compensator<br />
• 5.56x30mm FMJ</p>
<p dir="auto">The move appears aimed at reducing recoil control stacking and improving competitive balance after players heavily optimized the MPC-25 for near laser accuracy.</p>
<p dir="auto">The update also fixed:<br />
• Weapon fire mode UI bugs<br />
• A Black Hat exploit involving stolen Sentry Turrets<br />
• Zombies progression issues preventing the Aether Ruler title from unlocking</p>
<p dir="auto">With Season 4 approaching, Treyarch is clearly tightening Ranked Play balance while continuing aggressive post-launch support.</p>
]]></description><link>https://undeads.com/forum/topic/20522/call-of-duty-black-ops-7-s-latest-patch-quietly-changed-ranked-play-meta</link><generator>RSS for Node</generator><lastBuildDate>Mon, 25 May 2026 12:45:44 GMT</lastBuildDate><atom:link href="https://undeads.com/forum/topic/20522.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 25 May 2026 10:52:19 GMT</pubDate><ttl>60</ttl></channel></rss>