<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Hasbro&#x27;s Gaming Ambitions Are Running Into Serious Trouble as Cancellations and Studio Closures Mount]]></title><description><![CDATA[<p dir="auto"><img src="/forum/assets/uploads/files/1779342225578-c20211b5-8942-4710-9dd9-97b081361576-image.png" alt="c20211b5-8942-4710-9dd9-97b081361576-image.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">Hasbro's $1 billion investment in internal gaming studios announced in May 2024 is not delivering the results the company hoped for. The portfolio it assembled at the time included Atomic Arcade, Invoke Studios, Skeleton Key, and Archetype Entertainment, with Giant Skull added through the Dungeons and Dragons licensing deal in 2025. Since then, the picture has deteriorated significantly. Skeleton Key's horror project was canceled in February 2025. Atomic Arcade was shut down entirely in February 2026. The Giant Skull Dungeons and Dragons game has now been canceled less than a year after it was publicly announced. Three of the five studios or projects Hasbro was publicly associated with have now either been closed or had their games canceled within roughly fifteen months of the original investment announcement.</p>
<p dir="auto">What remains standing is Archetype Entertainment, which is developing Exodus, a sci-fi RPG from former BioWare developers that has been positioned as one of Hasbro's most promising upcoming titles, and Invoke Studios, which is working on Warlock, a single-player action-adventure Dungeons and Dragons game that was announced at The Game Awards 2025. Notably, Warlock occupies almost exactly the same genre description as the canceled Giant Skull project, raising questions about whether Hasbro is consolidating its Dungeons and Dragons game development under Invoke rather than supporting multiple simultaneous projects in the same space. The broader pattern of cancellations and closures suggests Hasbro's vision of becoming a major internal game publisher is proving significantly harder to execute than the initial billion-dollar announcement implied.</p>
]]></description><link>https://undeads.com/forum/topic/20320/hasbro-s-gaming-ambitions-are-running-into-serious-trouble-as-cancellations-and-studio-closures-mount</link><generator>RSS for Node</generator><lastBuildDate>Thu, 18 Jun 2026 20:02:28 GMT</lastBuildDate><atom:link href="https://undeads.com/forum/topic/20320.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 21 May 2026 05:43:47 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Hasbro&#x27;s Gaming Ambitions Are Running Into Serious Trouble as Cancellations and Studio Closures Mount on Thu, 21 May 2026 07:31:25 GMT]]></title><description><![CDATA[<p dir="auto">Exodus carrying the entire Hasbro gaming division on its back like an overworked intern</p>
]]></description><link>https://undeads.com/forum/post/56993</link><guid isPermaLink="true">https://undeads.com/forum/post/56993</guid><dc:creator><![CDATA[cryptobro]]></dc:creator><pubDate>Thu, 21 May 2026 07:31:25 GMT</pubDate></item><item><title><![CDATA[Reply to Hasbro&#x27;s Gaming Ambitions Are Running Into Serious Trouble as Cancellations and Studio Closures Mount on Thu, 21 May 2026 07:31:13 GMT]]></title><description><![CDATA[<p dir="auto">Three out of five studios gone in fifteen months is a remarkable achievement in the wrong direction</p>
]]></description><link>https://undeads.com/forum/post/56992</link><guid isPermaLink="true">https://undeads.com/forum/post/56992</guid><dc:creator><![CDATA[cryptobro]]></dc:creator><pubDate>Thu, 21 May 2026 07:31:13 GMT</pubDate></item></channel></rss>