<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[New Gear Tier and Features Expand The Division 2]]></title><description><![CDATA[<p dir="auto"><img src="/forum/assets/uploads/files/1775218077028-52d90f0a-e9b8-4749-bf9a-88786d84bca9-image.png" alt="52d90f0a-e9b8-4749-bf9a-88786d84bca9-image.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">The Rise Up update for Tom Clancy's The Division 2 adds a new rarity tier called Prototype gear, which sits above existing item categories. This gear includes enhanced attributes and augments, and can be obtained through Escalation missions or by upgrading high-end items.</p>
<p dir="auto">Additional updates include new gear sets, exotic weapons, and changes to Retaliation mode, now focused on the Black Tusk faction. Players can earn new blueprints and resources through gameplay activities, alongside a seasonal pass and quality-of-life improvements introduced as part of the update.</p>
]]></description><link>https://undeads.com/forum/topic/17913/new-gear-tier-and-features-expand-the-division-2</link><generator>RSS for Node</generator><lastBuildDate>Sun, 05 Apr 2026 11:58:20 GMT</lastBuildDate><atom:link href="https://undeads.com/forum/topic/17913.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 03 Apr 2026 12:07:58 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to New Gear Tier and Features Expand The Division 2 on Fri, 03 Apr 2026 13:35:26 GMT]]></title><description><![CDATA[<p dir="auto">prototype gear aka stronger loot so we can grind all over again</p>
]]></description><link>https://undeads.com/forum/post/47974</link><guid isPermaLink="true">https://undeads.com/forum/post/47974</guid><dc:creator><![CDATA[ed]]></dc:creator><pubDate>Fri, 03 Apr 2026 13:35:26 GMT</pubDate></item></channel></rss>