<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Capcom Keeps Improving Resident Evil Requiem After Record-Breaking Launch]]></title><description><![CDATA[<p dir="auto"><img src="/forum/assets/uploads/files/1774697721446-b8a7e705-e922-49fb-b0a1-06e6a1cf6e07-image.png" alt="b8a7e705-e922-49fb-b0a1-06e6a1cf6e07-image.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">Following its massive success, Resident Evil Requiem continues to evolve with regular updates. The latest patch focuses on gameplay stability and quality-of-life improvements, ensuring a smoother experience across all platforms.</p>
<p dir="auto">While players enjoy the new features, attention is already shifting to future content. With DLC confirmed and fans requesting modes like Mercenaries, the game’s strong start suggests it will remain a major title in the franchise for months to come.</p>
]]></description><link>https://undeads.com/forum/topic/17607/capcom-keeps-improving-resident-evil-requiem-after-record-breaking-launch</link><generator>RSS for Node</generator><lastBuildDate>Sun, 05 Apr 2026 23:03:14 GMT</lastBuildDate><atom:link href="https://undeads.com/forum/topic/17607.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 28 Mar 2026 11:35:22 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Capcom Keeps Improving Resident Evil Requiem After Record-Breaking Launch on Sat, 28 Mar 2026 22:57:22 GMT]]></title><description><![CDATA[<p dir="auto">While players enjoy the new features.</p>
]]></description><link>https://undeads.com/forum/post/46923</link><guid isPermaLink="true">https://undeads.com/forum/post/46923</guid><dc:creator><![CDATA[GummyBear]]></dc:creator><pubDate>Sat, 28 Mar 2026 22:57:22 GMT</pubDate></item><item><title><![CDATA[Reply to Capcom Keeps Improving Resident Evil Requiem After Record-Breaking Launch on Sat, 28 Mar 2026 22:51:53 GMT]]></title><description><![CDATA[<p dir="auto">Looks like it’s here to stay .</p>
]]></description><link>https://undeads.com/forum/post/46920</link><guid isPermaLink="true">https://undeads.com/forum/post/46920</guid><dc:creator><![CDATA[Suzukispeedtest]]></dc:creator><pubDate>Sat, 28 Mar 2026 22:51:53 GMT</pubDate></item><item><title><![CDATA[Reply to Capcom Keeps Improving Resident Evil Requiem After Record-Breaking Launch on Sat, 28 Mar 2026 22:49:10 GMT]]></title><description><![CDATA[<p dir="auto">This is how you keep a player base.</p>
]]></description><link>https://undeads.com/forum/post/46913</link><guid isPermaLink="true">https://undeads.com/forum/post/46913</guid><dc:creator><![CDATA[9777089235]]></dc:creator><pubDate>Sat, 28 Mar 2026 22:49:10 GMT</pubDate></item><item><title><![CDATA[Reply to Capcom Keeps Improving Resident Evil Requiem After Record-Breaking Launch on Sat, 28 Mar 2026 22:45:44 GMT]]></title><description><![CDATA[<p dir="auto">Hype sustained, not just a spike.</p>
]]></description><link>https://undeads.com/forum/post/46910</link><guid isPermaLink="true">https://undeads.com/forum/post/46910</guid><dc:creator><![CDATA[059d96d16a]]></dc:creator><pubDate>Sat, 28 Mar 2026 22:45:44 GMT</pubDate></item><item><title><![CDATA[Reply to Capcom Keeps Improving Resident Evil Requiem After Record-Breaking Launch on Sat, 28 Mar 2026 22:38:58 GMT]]></title><description><![CDATA[<p dir="auto">Quality-of-life updates hit different.</p>
]]></description><link>https://undeads.com/forum/post/46903</link><guid isPermaLink="true">https://undeads.com/forum/post/46903</guid><dc:creator><![CDATA[0c4535c1a0]]></dc:creator><pubDate>Sat, 28 Mar 2026 22:38:58 GMT</pubDate></item><item><title><![CDATA[Reply to Capcom Keeps Improving Resident Evil Requiem After Record-Breaking Launch on Sat, 28 Mar 2026 22:37:31 GMT]]></title><description><![CDATA[<p dir="auto">Feels like this one has long-term potential.</p>
]]></description><link>https://undeads.com/forum/post/46900</link><guid isPermaLink="true">https://undeads.com/forum/post/46900</guid><dc:creator><![CDATA[febe3f2e35]]></dc:creator><pubDate>Sat, 28 Mar 2026 22:37:31 GMT</pubDate></item><item><title><![CDATA[Reply to Capcom Keeps Improving Resident Evil Requiem After Record-Breaking Launch on Sat, 28 Mar 2026 22:30:53 GMT]]></title><description><![CDATA[<p dir="auto">Players already thinking about next content.</p>
]]></description><link>https://undeads.com/forum/post/46893</link><guid isPermaLink="true">https://undeads.com/forum/post/46893</guid><dc:creator><![CDATA[UndeadBeastMonkeykiller]]></dc:creator><pubDate>Sat, 28 Mar 2026 22:30:53 GMT</pubDate></item><item><title><![CDATA[Reply to Capcom Keeps Improving Resident Evil Requiem After Record-Breaking Launch on Sat, 28 Mar 2026 22:29:03 GMT]]></title><description><![CDATA[<p dir="auto">Strong launch + consistent patches = success.</p>
]]></description><link>https://undeads.com/forum/post/46890</link><guid isPermaLink="true">https://undeads.com/forum/post/46890</guid><dc:creator><![CDATA[d82ae58262]]></dc:creator><pubDate>Sat, 28 Mar 2026 22:29:03 GMT</pubDate></item><item><title><![CDATA[Reply to Capcom Keeps Improving Resident Evil Requiem After Record-Breaking Launch on Sat, 28 Mar 2026 22:25:57 GMT]]></title><description><![CDATA[<p dir="auto">Mercenaries mode would be a huge W <img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f440.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--eyes" style="height:23px;width:auto;vertical-align:middle" title="👀" alt="👀" />.</p>
]]></description><link>https://undeads.com/forum/post/46883</link><guid isPermaLink="true">https://undeads.com/forum/post/46883</guid><dc:creator><![CDATA[Revenant]]></dc:creator><pubDate>Sat, 28 Mar 2026 22:25:57 GMT</pubDate></item><item><title><![CDATA[Reply to Capcom Keeps Improving Resident Evil Requiem After Record-Breaking Launch on Sat, 28 Mar 2026 22:23:32 GMT]]></title><description><![CDATA[<p dir="auto">DLC already on the radar… good sign.</p>
]]></description><link>https://undeads.com/forum/post/46880</link><guid isPermaLink="true">https://undeads.com/forum/post/46880</guid><dc:creator><![CDATA[bred]]></dc:creator><pubDate>Sat, 28 Mar 2026 22:23:32 GMT</pubDate></item><item><title><![CDATA[Reply to Capcom Keeps Improving Resident Evil Requiem After Record-Breaking Launch on Sat, 28 Mar 2026 22:21:22 GMT]]></title><description><![CDATA[<p dir="auto">Smooth performance is always underrated <img src="https://undeads.com/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f605.png?v=1a091c6c954" class="not-responsive emoji emoji-android emoji--sweat_smile" style="height:23px;width:auto;vertical-align:middle" title="😅" alt="😅" /></p>
]]></description><link>https://undeads.com/forum/post/46873</link><guid isPermaLink="true">https://undeads.com/forum/post/46873</guid><dc:creator><![CDATA[Capybara_Capybara]]></dc:creator><pubDate>Sat, 28 Mar 2026 22:21:22 GMT</pubDate></item><item><title><![CDATA[Reply to Capcom Keeps Improving Resident Evil Requiem After Record-Breaking Launch on Sat, 28 Mar 2026 22:20:06 GMT]]></title><description><![CDATA[<p dir="auto">Capcom really knows how to support a title</p>
]]></description><link>https://undeads.com/forum/post/46870</link><guid isPermaLink="true">https://undeads.com/forum/post/46870</guid><dc:creator><![CDATA[The_Walking_Dead]]></dc:creator><pubDate>Sat, 28 Mar 2026 22:20:06 GMT</pubDate></item><item><title><![CDATA[Reply to Capcom Keeps Improving Resident Evil Requiem After Record-Breaking Launch on Sat, 28 Mar 2026 22:07:25 GMT]]></title><description><![CDATA[<p dir="auto">Stable updates = healthy game lifecycle.</p>
]]></description><link>https://undeads.com/forum/post/46863</link><guid isPermaLink="true">https://undeads.com/forum/post/46863</guid><dc:creator><![CDATA[Patapim]]></dc:creator><pubDate>Sat, 28 Mar 2026 22:07:25 GMT</pubDate></item><item><title><![CDATA[Reply to Capcom Keeps Improving Resident Evil Requiem After Record-Breaking Launch on Sat, 28 Mar 2026 14:17:56 GMT]]></title><description><![CDATA[<p dir="auto">modes like Mercenaries</p>
]]></description><link>https://undeads.com/forum/post/46860</link><guid isPermaLink="true">https://undeads.com/forum/post/46860</guid><dc:creator><![CDATA[ChewBeast]]></dc:creator><pubDate>Sat, 28 Mar 2026 14:17:56 GMT</pubDate></item><item><title><![CDATA[Reply to Capcom Keeps Improving Resident Evil Requiem After Record-Breaking Launch on Sat, 28 Mar 2026 12:35:27 GMT]]></title><description><![CDATA[<p dir="auto">consistent updates from Capcom reinforce confidence in long-term support for the title</p>
]]></description><link>https://undeads.com/forum/post/46851</link><guid isPermaLink="true">https://undeads.com/forum/post/46851</guid><dc:creator><![CDATA[cryptoenthusiast]]></dc:creator><pubDate>Sat, 28 Mar 2026 12:35:27 GMT</pubDate></item></channel></rss>