<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[What’s wrong with points-based loyalty programs?]]></title><description><![CDATA[<p dir="auto"><img src="/forum/assets/uploads/files/1771850437493-43478698-5f6b-418a-b351-5670034c8711-image.png" alt="43478698-5f6b-418a-b351-5670034c8711-image.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">Traditional loyalty programs rely on points, expiration dates and closed ecosystems. According to SeQura, this structure creates friction instead of attachment. Points are “controlled value” — they can expire, change terms or be restricted to specific platforms.</p>
<p dir="auto">As commerce becomes faster and more global, shoppers expect flexibility and ownership. Accumulating rewards that feel temporary or limited reduces long-term engagement. Modern consumers increasingly want value they actually own, not credits tied to a single retailer.</p>
]]></description><link>https://undeads.com/forum/topic/15936/what-s-wrong-with-points-based-loyalty-programs</link><generator>RSS for Node</generator><lastBuildDate>Wed, 08 Apr 2026 02:36:45 GMT</lastBuildDate><atom:link href="https://undeads.com/forum/topic/15936.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 23 Feb 2026 12:40:38 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to What’s wrong with points-based loyalty programs? on Mon, 23 Feb 2026 13:16:27 GMT]]></title><description><![CDATA[<p dir="auto">we reinvented cashback but made it volatile</p>
]]></description><link>https://undeads.com/forum/post/41675</link><guid isPermaLink="true">https://undeads.com/forum/post/41675</guid><dc:creator><![CDATA[mendez]]></dc:creator><pubDate>Mon, 23 Feb 2026 13:16:27 GMT</pubDate></item></channel></rss>